accidents happen

Animating in frame by frame animation had its benefits in being able to quickly place out the movements of the character at ease  and once i got into the tempo of that way of working i could get 2 secs done in a few hours. Which would take much longer on a computer system.
However, it did have its draw backs as it could be quick moving the puppet into the poses i wanted but often allowed me to make other un noticed errors. I realised like accidentally photographing my hand, needles or perhaps even the lens case as i could become pre-occupied in getting the right pose.

Even though i tried to re work these in photoshop the reality that re-shoting them might be the best route but lesson learnt is to watch out for mistakes. 

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